Many things happened as the party cleared to the end of the first book.
- They rescued a damaged iron golem, helping a logger.
- The party discovered an old cathedral to Olen. The main statue had it's stone heart torn out, in some kind of ancient ritual.
- They came across Akimos, a disgruntled warrior/trapper who was questioning his place in life. The party once more whored their way across the Stolen Lands, giving the lost soul something to live for.
- The group defeated a tatzylworm, a dragon-like beast deep in the forest. (And allowed the DM to test out new solo rules.)
- They came across a dryad and her satyr boyfriend, worried that an evil Scythe Tree would soon show up and eat the dryad's tree. The party was convinced to go help her (she had boobs), but the DM unfortunately had not prepared for that encounter. It was put on hold as the dryad gave the party ritual components to distract the evil tree until the DM could stat up the creature.
- The party finished examining most of their charter region, eventually finding the Stag Lord's fort on the edge of a great lake.
- The first attempt at stealth didn't work so well, with undead guardians --chained to their posts-- nearly killing the lone cleric sent on recon.
- Remembering they had the code book, the whole party then attempted to bluff their way past the guards and into the compound. It worked.
- After getting some information on the layout and who was whom. The party once again (sigh) whored their way to success. (Honestly! What is it with my party and sleeping their way to victory?)
- Killing the Stag Lord, freeing the captive owlbear, and ending the deprivations of the bandits allowed the party to fulfill the requirements of their charter. Their Writ of Exploration was transformed into a Writ of Colonization.
- The Barony of New Ascension was established, with Baroness Elzney at its head.
- Over the winter months the party spent time working on getting resources and allies for the forthcoming building of their new barony.